Point cluster renderer crowdfunding – the final countdown!

At North Road we are currently running a crowdfunding campaign to sponsor work on a new “Point Cluster Renderer” for QGIS. This is a really exciting new feature which would help make possible some neat styling effects which just aren’t possible in QGIS at the moment. The campaign is now in its final hours and we’ve still got some way to go to reach the campaign goals. If you’re interested in seeing this feature happen, now’s the time to jump onboard and contribute to the campaign! Before time runs out we’d like to share some more details on how the cluster renderer can be enhanced through the use of data defined symbol overrides. Data defined overrides are where a huge part […]

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Point cluster renderer crowdfund launched!

We’ve just launched a new crowd funding campaign to implement a live point cluster renderer within QGIS. Full details are available on the campaign page. This is a really exciting new feature which would help make possible some neat styling effects which just aren’t possible in QGIS at the moment. To make it possible we need 2300€ pledged before 31 August. You can help make this a reality by supporting the campaign or by sharing the page and increasing exposure to the campaign. Updates to follow!

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Kickstarter Alert – Live Layer Effects for QGIS

QGIS is well regarded for its fantastic cartographic abilities – it’s got a huge range of symbology styles and options which can be used to style your maps. But there’s more we can do to push this even further. One long requested cartographic feature has been for live drop shadows on layers. Why stop there? Why not inner and outer glow effects and live blur effects? Just imagine the cartographic possibilities if this functionality was available from within a GIS, and didn’t require exporting maps to external editors… I’ve launched a Kickstarter project to fund implementing live layer effects like this within QGIS. Please consider donating or spreading the word if you’d find this feature useful!

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