The road to QGIS 3.0 – part 1
As we discussed in QGIS 3 is under way, the QGIS project is working toward the next major version of the application and these developments have major impact on any custom scripts or plugins you’ve developed for QGIS. We’re now just over a week into this work, and already there’s been tons of API breaking changes landing the code base. In this post we’ll explore some of these changes, what’s motivated them, and what they mean for your scripts. The best source for keeping track of these breaking changes is to watch the API break documentation on GitHub. This file is updated whenever a change lands which potentially breaks plugins/scripts, and will eventually become a low-level guide to porting plugins to […]
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